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Post by Kahz on Aug 22, 2015 0:45:30 GMT 10
These wild, nearly feral halflings rarely leave the confines of the deep forests. Strange and reclusive, they form close-knit communities because of their amazing talents and are uncomfortable with strangers. Like other halflings, they refer to themselves as the hin. They do not have a name for their subrace, because their culture is almost entirely cut off from the outside world and their awareness of other kinds of halflings is very low. Ability Score Increase: Your Strength score increases by 1. Brawn: You have proficiency in the Athletics skill. Speak Without Sound: A ghostwise halfling, unlike other halflings, can communicate telepathically with any creature within 20 feet, just as if speaking to him or her. The halfling can only speak and listen to one person at a time, and he must share a common language with the person or creature he speaks to telepathically, otherwise the telepathic link fails.
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Post by ajdowney on Aug 27, 2015 20:28:22 GMT 10
What's the reason behind the telepathic communication?
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Post by Kahz on Aug 27, 2015 20:43:20 GMT 10
This is the recreation of a 3.5 race from FR. That's actually the ability they get, it's fun to use. Actually played one of these guys as a Druid once, very fun.
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Post by flagon on Sept 6, 2015 21:30:08 GMT 10
With the languages with them being so reclusive would it make sense to have a sort of limited selection of languages you could pick???
just wondered
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Post by Kahz on Sept 6, 2015 22:26:51 GMT 10
Ah, see that's actually something to used to exist back in 3.5 edition. Races had their standard (so human was Common, elf was Common, Elven, etc), and then each particular racial type also had a selection of bonus languages that they could choose from when selecting extra languages. For 5e though, the game has moved away from limiting and/or penalizing players for choices in the greater extent, so limiting languages doesn't have a place in the core so far. However, considering you'd only have common/halfling, it's entirely up to a player if they'd want to ignore using common entirely
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